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Hello!

We just released a next hotfix for version B126. It again comes with updated translations from the community as well as fixes to the most common issues reported thus far.

It's fully compatible in regards of saved game states with the previous version.

Thank you for each bug report sent to us. We already fixed some more problems from them. We will include these changes in the next major version, B127.

Changelog:

Localization:

- New Russian translations by ZNC.
- New Spanish translations by Tordo.
- New translations in the data sheets that were previously missing.

Fixes:

- Railing mesh on the starboard was missing on Turm I, Turm II and Turm IV.
- Subtitles position was wrong, if certain steps were performed that involved opening launchers UI in a manual periscope mode.
- Outline around target sector wasn't fading out after zooming in map camera and was very blurry.
- UI was in a wrong state after leaving character screen, if player entered it from FPP or TPP view.
- Music could stop to play for a few minutes after leaving the character screen.
- Cargo transfer during time skipping in port could become stuck due to a numeric accuracy problem in the code.
- Game could in rare cases remain paused after loading certain game states without possibility to unpause them.
- Periscope zoom level was in some cases incosistent with the UI after leaving and entering the manual mode back again.
- Fixes to automatically reported problems in the code.
- Escort carriers could instantly disappear from the scene during sinking, if they were in a rare convoy that had 28 or more units.

Yours,
DWS
Windows UBOAT Content Depot 494841
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