Good afternoon all,
The biggest change this week should (hopefully) be invisible to the naked eye. We’ve updated to the latest version of Unreal (4.24) so should see some (minor) visual effect and performance improvements.
In terms of game content, each class has been given an extra class card to round them out a bit and we’ve redesigned the camping and crafting menus to be a bit more user friendly.
Please let us know what you think on Discord!
Engine Changes
- Integrated Unreal Engine 4.24.
- This should be invisible to the player.
- Includes some small performance, rendering quality and streaming improvements.
- This should be invisible to the player.
Class Changes
- Each class now has a new Class Card to round out their potential builds a bit.
Card Changes
- ‘Regroup!’ (Warlord) – Reduced cost to 0 (from 1).
- ‘Intensify’ (Elementalist) – Now increases named effect duration by 2 (up from 1).
- ‘Necrotic Spear’ – Reduced cost to 1 so you get a full WP refund if you kill an enemy.
UI Changes
- Rework of most of the camping/crafting menus to be more user friendly – provides more information and requires fewer clicks from the player.
Balance Changes
- Increased the CR of the Fury to make Fury fights a bit easier in most cases.
- Reduced the Resistance on the Glass Elemental to 1 and bumped health back up to 60.
Changed files in this update