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Update notes via Steam Community
Late last week the water overhaul arrived unannounced changing the tiled bumps of the ocean into more random and subtle swells and waves. The feature was experimental and came with a big performance hit. This week's update further optimizes that system and more to finalize the new waves and negate their original performance impact.



Notably this update removes the game's launcher, shifting keybinding options, resolution, and window/fullscreen into the settings menu. The new in-game configurable keybindings are built on an entirely new input system so you may notice small changes to your mouse sensitivity and need to rebind any custom controls you set up.



This week's update includes an update to the game engine which may introduce weird new bugs from nowhere. If you notice anything please let me know by posting in the official Discord's #bug_reports channel or leaving a comment here.

Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.

1.16.4

Major Features

  • Improved performance of the new waves system.
  • Generally improved performance due to engine update.

Minor Features

  • Removed the old launcher and moved key bindings and resolution selection into the settings menu.
  • Halved the frequency of ocean swells.
  • Improved performance while weather effects like rain and snow are active.
  • Improved the smoothness of depth calculations.

Bug Fixes

  • Fixed not being able to shoot turrets after firing the first shot.
  • Fixed glowing parts during light rain at night.
  • Fixed snow not appearing near ground level in hangar winter mode.
  • Fixed wave reactions only matching visuals southwest of the player.
  • Fixed barrel smoke trails for the carbine, lever action, revolver and grappling gun not appearing.
Windows 64-bit Airmen Windows Depot 647741
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