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Update notes via Steam Community
Hello folks,

our next update for Colonies is live now. This time the user-interface has been further improved: New vector icons for all kind of tasks, such as creating units or buildings, should provide the player a much clearer view.

As Unity‘s prelaunch-window has been deprecated, it was necessary to implement an in-game settings menu, where you can set your resolution and graphics.

Above all, some important fixes has been done for the NPC, more information in the changelog below:
  • Added a settings menu for graphics
  • New and better icons for units, buildings and tasks
  • NPC Attack behaviour has been patched: The NPC will continue with base attacks, an error stopped the NPC attacking the player‘s base, after its first or second attack
  • NPC should now place Cannon Towers at better/more senseful positions
  • Changed the resource name „Nickel“ and „Nickel Ores“ to „Copper“ and „Copper Ores“
  • MG-Towers should make a sound again when shooting
  • Fixed a bug of Laser-Spiders not rotating their gun tower
  • Fixed movement/rotation behaviour of some units
  • Fixed selection panel of medium and heavy mechs: No more white icons
  • Some enemy units move now with a higher speed
  • Cannon Towers make some less damage, as they seemed overpowered
  • Fixed a bug, where the help panel didnt show up on ice planet map
  • Fixed the minimap position on ice planet map
  • Changed minimap‘s screeen cursor color from blue to green for a better view
  • Fixed Win/Lose announcements

The next update is scheduled for end of February, until then, I hope you are having a good time!











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