Together with all of you we added new features, new content and made a whole lot of changes, 1948 of them to to be exact. We have a few more for you today, so let's get right to it.
Character Selection
A much requested features has been Character Customization. Today we take a step into that direction by introducing a new character and letting you pick which character represents you as a shopkeeper. Once you load in a shop (new or old) you should get the option to select your character.Price Increase to $12.99
The price increase to $12.99 will happen on the 10th of March, 2020Winkeltje has seen 22 updates since launching into Early Access roughly one year ago. We feel that this new price reflects the content & updates that have been put in since. If you have questions regarding the price change, don't hesitate to ask us on the Steam forums or on Discord.

Update Notes:
New
- Community Request: Character Select - New character option.
- Objectives - Added the Gardener 2 and Harvester 2 objectives to better spread out the farming unlocks.
- Main Menu - Added Winkeltje logo to the main menu.
- Main Menu - Main menu now has confetti in the background to celebrate the 1 year anniversary.
Balance
- Unlocks - Unlocking the kitchen garden now only gives 2 Potato Seeds instead of 4.
- Objectives - Re-adjusted the amount of harvests needed for the farming objectives to complete.
- Objectives - Lowered the amount of light decorations needed for the A Light in the Dark objective from 10 to 8.
- Objectives - Put back the silver rewards for the tutorial.
- Decorations - The prices for all decorations have been halved.
- Decorations - The prices for all wall type decorations have been reduced by about 20%.
- Decorations - The prices for all carpet type decorations have been brought in line with wall decorations and have been halved.
- Events - Earliest possible day for the War event has been delayed (1 -> 30)
- Events - Earliest possible day for the Fire event has been delayed (1 -> 15)
- Events - Earliest possible day for the Plague event has been delayed (1 -> 60)
- Events - Earliest possible day for the Tournament event has been delayed (1 -> 60)
- Events - Earliest possible day for the Iron Find event has been delayed (1 -> 30)
- Events - Earliest possible day for the Coal Find event has been delayed (1 -> 30)
Fixes & Changes
- Shop Builder - Player was able to remove the entrance using a double wall
- Structure - Cross/diagonal beams of Stucco and Brick walls with cross/diagonal beams were too thick causing them to clip through paintings.
- Structure - Stucco and Brick wide arch had a collider set to trigger mode instead of collision mode allowing players to pass through the wall.
- Objective - Tutorial on Item Placement didn't start at the right stage meaning explanation for Access Points wasn't shown.
- Optimization - Heavily optimized the CPU usage of the particle system.
- Optimization - Replaced button svg gradients with a better performing and less error prone solution.
- Particles - Removed Item Glow particles from items that are of Poor & Normal quality.
- Particles - Changed particle texture to a star instead of the default circle.
- Particles - Tweaked the item quality particle system to feel more lively while using fewer particles.
- Objectives - Objective progress now also shows a number for progress when this information is meaningful.
- Objectives - Objectives were not giving money on completion
- Main Menu - Winkeltje logo and disclaimer text should adjust position depending on UI scale.
- Other - Audio Listener in the PreGame scene would not be removed correctly.
Changed files in this update