- Added HP drain support
- Added 4 different HP drain algorithms: None, VR, osu!stable, osu!lazer
- Added option "Select HP Drain" (Options > Gameplay > Mechanics)
- Added geki/katu combo finisher (scoring, skin elements, health)
- Added Health/HP/Score Bar to HUD
- Added option "Draw ScoreBar" (Options > Gameplay > HUD)
- Added option "ScoreBar Scale" (Options > Gameplay > HUD)
- Added section-pass/section-fail (sounds, skin elements)
- Added option "Statistics X Offset" (Options > Gameplay > HUD)
- Added option "Statistics Y Offset" (Options > Gameplay > HUD)
- Added keybind "Toggle Mod Selection Screen" (Options > Input > Keyboard > Keys - Song Select)
- Added keybind "Random Beatmap" (Options > Input > Keyboard > Keys - Song Select)
- Added ConVars (1): osu_hud_hiterrorbar_alpha, osu_hud_hiterrorbar_bar_alpha, osu_hud_hiterrorbar_centerline_alpha
- Added ConVars (2): osu_hud_hiterrorbar_entry_alpha, osu_hud_hiterrorbar_entry_300/100/50/miss_r/g/b
- Added ConVars (3): osu_hud_hiterrorbar_centerline_r/g/b, osu_hud_hiterrorbar_max_entries
- Added ConVars (4): osu_hud_hiterrorbar_entry_hit/miss_fade_time, osu_hud_hiterrorbar_offset_percent
- Added ConVars (5): osu_draw_hiterrorbar_bottom/top/left/right, osu_hud_hiterrorbar_offset_bottom/top/left/right_percent
- Added ConVars (6): osu_drain_*, osu_drain_vr_*, osu_drain_stable_*, osu_drain_lazer_*
- Added ConVars (7): osu_pause_dim_alpha/duration, osu_hud_scorebar_hide_during_breaks, osu_hud_scorebar_hide_anim_duration
- Updated BASS audio library to 2020 2.4.15.2 (all offset problems have been fixed, yay!)
- FPoSu: Rotated/Flipped/Mirrored background cube UV coordinates to wrap horizontally as expected
- Relaxed notelock (1) to unlock 2B circles at the exact end of sliders (previously unlocked after slider end)
- Relaxed notelock (2) to allow mashing both buttons within the same frame (previously did not update lock)
- Moved hiterrorbar behind hitobjects
- Updated SHIFT + TAB and SHIFT scoreboard toggle behavior
- Improved spinner accuracy
- Fixed kinetic tablet scrolling at very high framerates (> ~600 fps)
- Fixed ranking screen layout partially for weird skins (long grade overflow)
- Fixed enabling "Ignore Beatmap Sample Volume" not immediately updating sample volume
- Fixed stale context menu in top ranks screen potentially allowing random score deletion if clicked
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(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
Update (version 31!)
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Changed files in this update