Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community


Hunters,

Patch #3 for update 1.2 is now available, the details can be found below:




Gunplay



Flare Pistol:

  • Increased the damage of the initial hit from 10 up to 75 to allow it to be more viable in PvP encounters.


Derringer:

  • Increased the maximum effective range of the Derringer. (Headshot range increased to 52m previously 26m)


Sticky Bomb

  • Damage output changed in relation to Bosses; 1 sticky bomb will bring a boss down to 25% of their health.


Choke Bomb:

  • Increased Choke Bomb duration to 60 seconds (previously 30 seconds)





  • Fixed a crash that could happen on throwing explosives
  • Fixed some edge cases where the game server wasn't loading correctly (would result in 5 minute loading into a map before being kicked back to menu)





Performance & Stability

  • Clients might crash when using bomb lance intensively.
  • Players may sometimes experience desyncs / rubberbanding during gameplay.
  • Players may expereince stalls when initiating the banishing process. This may only effect select players on the server when the banishing commences.
  • In some rare cases, the client may freeze.


UI & Meta

  • Transactions in the store may be slower than usual.
  • Contract Status accolade doesn't appear at all in summary screen if no token was extracted.
  • Book of Weapons item unlock popup repeats after every Training session if an item was unlocked in the last normal mission before playing the tutorial.
  • Persistent grouping doesn't work sometimes when returning from a match.


Gameplay

  • Tutorial: Bleeding audio does not stop after respawning in tutorial if player was also poisoned at the time of death.
  • Quickplay: Weapon might not be lootable from killed player.
  • Stamina consumption for two consecutive heavy melee attacks with Sparks might be incorrect.
  • Reloading the sparks right after a shot before cocking the hammer, cocks the hammer twice and delays the reload.


AI

  • Spider can become stuck sometimes.


Visuals & Audio

  • Players may experience issues with textures appeaing to pop in and out more frequently than on live (this is due to slower streaming of textures).
  • Winfield Aperture sight switching has some animation & interrupt issues.
  • Distances for boss whispers are slightly off when the boss is underground.


~The Hunt team.
Windows 64-bit Code Depot 770721
  • Loading history…
Windows 64-bit Assets Depot 770722
  • Loading history…
Windows 64-bit Localization Depot 770723
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link