Since the last update, I've been working with a lot of tests and iterations. During this time, I've only updated the demo, to figure out, measure players etc. The result have been moved to the full version now as well. This took some more time than I thought, hence the long time between updates.
The tests focused on making the game more stable and making the combat a bit easier to understand.
- Updated UI
- Updated combat UI, effects and placements
- Updated some descriptions
- Fixed resolution settings crash
- Fixed healthbar crash
- Partly fixed file loading crash