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Update notes via Steam Community


Features:
- Added a new textbox with some fancy effects and transitions (fade, adaptive text speed).
- Added an auto lighting system to autocutscenes (mostly used in Chapter 4 and Chapter 0)

Fixes:
- Fixed a bug that could corrupt resources after loading a scene that use common shared resources with the previous scene (proper fix for lighthouse bug and weird icy texture on the elon pathway)
- Fixed a bug that was preventing some puzzles to start in case of slow hard disk drive
- Fixed multiple fade to black transition error cases (will fix the Moeba quest ending)
- Fixed a bug that was preventing the special attack of Selen from doing any damages
- Fixed a few LipSync issues
- Fixed a bug that was preventing Crystal Fruits to be looted (they will not be visible in your inventory if you had some before the patch but at the first you'll loot they will appear in the inventory and the previous amount you possess will be there)
- Fixed inn music playing twice
- Fixed a bug that was allowing to do an exploration attack while petting the Nekaroo
- Balanced volume of some SFX in the Junkyard
- Fixed a few crash cases
Unused Edge Of Eternity - Main Depot 269194
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