Thanks for all your feedback so far! I have now pushed live the first batch of changes after the release. Work on fixing issues and requested changes will continue.
-You can now rename your gladiators!
-Added mention of gladiator settings (gear icon) to tutorial.
-Dodge now caps at 80%.
-Endless mode now stays toggled on between runs.
-Slight adjustments to enemy skill gain values (enemies will overall have slightly fewer skills and slightly less rare skills - this is most noticable in Endless mode compared to before).
-Removed Yearning For Rest & Grim Awakening events from Endless mode.
-Clarified "Supercharge skills" wording in an event + lowered the cost of that option.
-Slowed debuff now also reduces dodge chance by 10.
-Exhausted debuff now also reduces dodge change by 20.
-Slightly increased mana costs for Exhaust, Debilitating Bolt, Breath of Frost and Freezing Winds.
-Lowered damage slightly on Crippling Slash.
-Fixed bug in trainer where cost didn't update when switching characters.
-Fixed bug where dragging with middle mouse and right mouse button was causing characters to duplicate or disappear. Dragging is now only possible with left mouse button.
-Fixed bug where additional glory levels kept adding lots of fights to the tournament instead of just adding 1.
-Fixed debuff resist not updating properly from gear changes
-Special knockouts demand won't fail from melee skills anymore.
-Fair fight & Honest fight demands won't fail anymore if enemy unit is causing the buffs/debuffs.
-Typo fixed in beggar events.
-Fixed victory screen showing wrong difficulty level