The next Celtreos patch is live!
Several stages have new enemies, which are easily recognizable because they have a greenish-blue color. Beware of their multi-way attacks and ability to evade!
New “Fragment” Items
Every stage now has 3 gold “fragment” items. By themselves, these are worth nothing; you must find all three to see your reward, a massive cluster of bonus power-ups! The exact set of power-ups is random: maybe you get a bunch of weapons, a bunch of defenses, lots of points, lots of extra lives or just a mixed bag.
Fragments do not always appear in the same place (though there are only a few possibilities in each stage). They also vary by stage; they could appear close together or far apart. Pay attention and don’t miss any!
New Weapon-Destroying Negative Item
A new type of red orb is out there: marked with an “X”, it will destroy your current weapon and reduce your default weapon’s power level to 1!
User Interface Enhancements
When tabbing between buttons in the main Options Screen or elsewhere in the game, keyboard focus is now combined for related buttons (such as “+”/“-” settings or the music play/next-song buttons). This allows you to use the left and right arrows to easily change values using the keyboard, or use the A and B buttons to change values with a game controller.
Also, a subtle cool-down timer is now displayed in the bottom center of the screen whenever you use a wide-area effect such as Bomb, Lightning, Ray Burst or Time Warp, to remind you of the 5-second delay.
Artwork and Animation Improvements
As usual, a lot of tweaks throughout the game. Several backgrounds, enemies and effects have been updated slightly to look cooler than before.
A reminder, the soundtrack is now available separately on Steam! See the main store page for “Celtreos” and look under “Content For This Game”.