I am pleased with this as i think it makes the enemies less predictable, and more human-like. But there might be some initial issues, so let me know if anything seems off....
Changes:
- When you respawn now, you can use the steering controls to choose where you respawn within a circle, this circle gets bigger as your lives get fewer
- More AI improvements will be more noticeable at higher levels and legendary enemies, they will use corkscrew and augmentations
- Can now sort your cargo/storage alphabetically and by price
- 4 New weapons: Javelin Storm, Flounder torpedo, hyperspace harvester
- Murk rocket
- Hyperspace recharging time reduced to 10 minutes (might put it back up, I dunno)
- Fixed a problem with the same saving ai ship locations, now if you leave a sector and immediately go back in, the same ships should be there
- More station textures fixed
- Fixed a problem with planets in the background, but there are still issues with this
- Can now deactivate various camera views if you dont use them
- Can now mouse over ship effects to see what they do
- Can no longer use a microgate to access a system too high level for you
- Close button added to incoming messages
- Prospector 3 now works on in station map (if equipped on your active ship)
- Hopefully got the hackign notification to tell you the correct level of an item now
- + the usual minor fixes and tweaks
Changed files in this update