Gameplay Changes
- Changes to Pixel Art on 6 Bosses- Changes to Pixel Art on 13 Boss Projectiles and slight ajustments to damage and speed
- Adjustments to "Beam" projectile hitboxes
- [Requuested] Items that drop "Max Health" are not nessesarly needed when low on health, therefore taking up an upgrade slot. Max Health and Health now stack under a single "+3 Health" Upgrade
- "Dodge Death Chance" now viable as an upgrade to replace "Max Health"
- Adjusted spawnpoints of boss projectiles in refernce to a "Unintended" game mechanic that allowed for easy completion of any Cosmic Rift
Bug Fixes
- Cracking sound from the final boss music has been fixed- BUGFIX: Audio controls shows a empty box, UI has been adjusted to suit the needs
- BUGFIX: Ancient sword now propperly spawns when picked up
Changed files in this update