This update brings some visual changes to the bosses with some vivid 32bit Pixel art animatons. We have also introduced some thematic sound effects for the bosses attacks and the palyers Hex missile ability.
- Changes to Pixel Art on 6 Bosses
- Changes to Pixel Art on 13 Boss Projectiles and slight ajustments to damage and speed
- Adjustments to "Beam" projectile hitboxes
- [Requuested] Items that drop "Max Health" are not nessesarly needed when low on health, therefore taking up an upgrade slot. Max Health and Health now stack under a single "+3 Health" Upgrade
- "Dodge Death Chance" now viable as an upgrade to replace "Max Health"
- Adjusted spawnpoints of boss projectiles in refernce to a "Unintended" game mechanic that allowed for easy completion of any Cosmic Rift
- Cracking sound from the final boss music has been fixed
- BUGFIX: Audio controls shows a empty box, UI has been adjusted to suit the needs
- BUGFIX: Ancient sword now propperly spawns when picked up