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Update notes via Steam Community
Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors (300 of them contributing to Godot for the first time) who authored more than 6000 commits!

Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of bugfixes and enhancements to bring our game developers an ever-improving feature set with a strong focus on usability.

Read the release notes on the Godot blog for details on new features in this release.

If you're not ready to upgrade to 3.2 yet, you can switch to the `stable-3.1` beta branch in the Steam Properties for Godot Engine, which currently provides Godot 3.1.2 stable.
Windows 32-bit godot_editor_win32 Depot 404791
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macOS 64-bit godot_editor_osx Depot 404792
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Linux 64-bit godot_editor_linux64 Depot 404793
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godot_export_templates Depot 404794
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godot_demos Depot 404795
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Linux 32-bit godot_editor_linux32 Depot 404796
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Windows 64-bit godot_editor_win64 Depot 404797
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