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I don't know whether we are to blame, but we had a VERY restful Christmas holidays. It's time to get back to work.

The Water Gun is to present, this is a new element of defence.

So, enemies are coming after you, and you try to catch them into your traps and pull the first lever.



Ooops! They managed to escape. Then you pull the second lever that simultaneously pushes a peasant away and opens a new trap pit just under the peasant.



Gotcha!

Our next step based on this mechanic is to add a new liquid types, spirit for example. Imagine: you sprinkle peasants that besiege you with spirit, then set fire and watch them burn.

Also we have to solve an important problem: task assignment. Some minions must be told to stay home to do the most important and urgent tasks promptly, e.g. pull the levers.

These two points are our plan for the next update.
YASG Content Depot 1143871
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