It's the nerdy code guys here. No marketing supervision at all. Yay!
Well, we just wanted to let you know that we worked hard to deliver you a fresh update just in time for this weekend. We think you'll like it. Less bugs is more fun!
Changelog
1.1.11
- Fixed the matches starting with the wrong number of players (FFA in 3 people or 1v1 in 1 person).
- Fixed players sometimes spectating matches instead of playing.
- Fixed: if all the alive players in a match got disconnected, the match never ended.
- Fixed IndexOutOfRangeException sometimes happening when plugging in a new controller.
- Managing all the cases where Photon could get disconnected with a popup and returning to the main menu. This should reduce the time the game appears frozen in the loading screens.
- Fixed a rare issue with animations being played in slo-mo when the player got disconnected when performing a belly-bounce.
- Fixed NullReferenceExcetion OnLeaderboardLoaded when opening the leaderboard and then quickly pressing retry in the scoreboard screen.
- Implemented Steam username change detection to automatically reflect the changes in-game.
- Updated the PlayFab SDK used to connect to our backend to the latest version.
- Added a “Back soon” badge on the disabled game modes to better indicate that we temporarily disabled them and we will be re-enable them soon.
- Fixed the Banzuke being deactivated when the relative game mode was disabled.
Changed files in this update