The Day Zero 1.2 update is here! This update brings a massive amount of bug fixes and adjustments, while also adding a massive amount of features! Including multiplayer!
ADDITIONS::
-  	Added gravity vector to ship.
 
-  	Added display info for ships in the ship hangar.
 
-  	Added method that blocks ship and vehicle hangars until the power has been turned online.
 
-  	Added method that blocks Unity Network until the power has been turned online.
 
-  	Added text to menu title button to make version changing more intuitive.
 
-  	Added method to block save game if versions don't match. (This will not work with games saved before this update).
 
-  	Added citizen NPCs
 
-  	Added basic orbit simulations.
 
-  	Added NPC's that give quests. They can be found in settlements on The Nexus and around different planets that are inhabited by sentient life.
 
-  	Added gravity vector to projectiles.
 
-  	Added method to block warp if ship is in gravity well.
 
-  	Added method to zero velocity after warp.
 
-  	Added method to block warp if collision detected.
 
-  	Added Star/Gas giant harvesting.
 
-  	Added Hyperdrive to Spaceship engine.
 
-  	Added simple fuel system for spaceship Standard Engine, Hyperdrive and Warp Field.
 
-  	Added custom solar system generator.
 
-  	Added hoverbike vehicle.
 
-  	Added SUV vehicle.
 
-  	Added Pickup Truck vehicle.
 
-  	Added Hatchback vehicle.
 
-  	Added Box Truck vehicle.
 
-  	Added Sports car vehicle.
 
-  	Added diplomacy rewards to objectives.
 
-  	Added custom jobs for crew members.
 
-  	Added bullet damage to vehicles.
 
-  	Added more objectives.
 
-  	Added Nexus Refinery.
 
-  	Added Nexus Club.
 
-  	Added Nexus Research Center.
 
-  	Added "Steady" state for ADS to reduce recoil when firing a ranged weapon. The steady state can be accessed by holding the sprint key.
 
-  	Added object to adjust Nexus lights based on power status.
 
-  	Added support for vehicle/RTS HUDs.
 
-  	Added new cheat code. Check the in-game guide for more details.
 
-  	Added player card.
 
-  	Added function to kill passengers and driver on vehicle death.
 
-  	Added behavior for AI to responsd to stats.
 
-  	Added support for multiple player icons.
 
CHANGES::
-  	Changed visibility for multiplayer button.
 
-  	Changed intro customization to support Alien and Anima customization.
 
-  	Changed intro character model to make it more obvious that you are an alien.
 
-  	Changed Taz model to make it more obvious that you are an alien.
 
-  	Changed planet generation scripts.
 
-  	Changed Nexus terrain.
 
-  	Changed crafting system to only use timestamps. This means that the progress bar has been removed.
 
-  	Moved player icon to player card.
 
-  	Nexus Defense is now seamless in v 1.1+
 
-  	Updated guide.
 
FIXES::
-  	Fixed an issue that threw off gravity vector depending on your speed.
 
-  	Fixed an issue with tutorial widget scaling.
 
-  	Fixed an issue that made character bounce off of ship.
 
-  	Fixed an issue that showed map icon over players head instead of on minimap.
 
-  	Fixed an issue that caused AI to stand still for a long time before moving.
 
-  	Fixed an issue that prevented tutorial from showing crafting menu.
 
-  	Fixed an issue that prevented character creation from showing up in v 1.1 campaign.
 
-  	Fixed an issue that let player warp through planets if moving too fast.
 
-  	Fixed an issue that prevented cheat codes from working.
 
-  	Fixed an issue that created two game slots when a new slot was created.
 
-  	Fixed an issue that blocked pause menu when flying in ship.
 
-  	Fixed an issue that didn't show inventory when flying in ship.
 
-  	Fixed an issue that made buttons and text change size randomly.
 
-  	Fixed an issue that made it tough to move on planets with high gravity.
 
-  	Fixed an issue that didn't close the menu when cicking the back button when using the customization panel in your Personal Quarters.	
 
-  	Fixed an issue with Taz's collisions/interaction.
 
-  	Fixed an issue that reverted loading screen to main menu loading screen.
 
-  	Fixed an issue that prevented items from stacking in inventory.
 
-  	Fixed an issue that added attachments to weapons that should not have attachments. This only applies to new games.
 
-  	Fixed an issue that returned items to inventory on switch.
 
-  	Fixed an issue while removing an attachment will would still allow you to drag the attachment icon throwing an error notification while adding an invalid item to your inventory.
 
-  	Fixed an issue while removing an attachment from pistol can that caused the pistol to be removed from your hotbar and added to your inventory.
 
-  	Fixed an issue with checkpoint button.
 
-  	Fixed an issue that prevented multiplayer client from moving.
 
-  	Fixed an issue that prevented multiplayer client from equipping weapon.
 
-  	Fixed an issue that caused planet materials to get wonky as you get away from world origin. This only applies to versions greater than 1.0.
 
-  	Fixed an issue that caused grass and trees to bounce up and down when running on large planets.
 
-  	Fixed an issue that prevented market from clamping buy/sell value to item amount or wallet balance.
 
-  	Fixed an issue that prevented market items from being added to inventory on purchase.
 
-  	Fixed an issue that caused the Skip Intro cheat to break game if used in versions greater than 1.0.
 
-  	Fixed an issue that prevented player from being set to prone speed while going prone.
 
-  	Fixed an issue with energy saber being too bright.
 
-  	Fixed an issue that prevented energy saber from retracting.
 
-  	Fixed an issue that broke headlooking when piloting space craft or vehicle in first person.
 
-  	Fixed an issue that stopped journal from updating.
 
-  	Fixed an issue with scaling in the main menu UI.
 
-  	Fixed performance issues caused by projectile collisions.
 
-  	Fixed an issue with ragdoll.
 
-  	Fixed an issue that broke Leaning.
 
KNOWN ISSUES::
-  	Foundations can't be placed on planets. Modules still work.
 
-  	Hand does not move to grip point.
 
-  	Going prone will let player look through ground if on slope.
 
-  	Gamepad input isn't working properly.
 
-  	Dual wielding weapon does not use offhand animations.
 
-  	Attachments aren't removed (visual only) until item is toggled.
 
-  	Some items do not line up with the player's hand.
 
-  	Some items do not line up with the current sheath.
 
-  	Switching weapons gives the player a full magazine.
 
-  	Loading weapons and placing them in player's hand will attach them to player's feet if player lags when spawning in.
 
-  	Slots do not change colors when hovered. 
 
-  	Player icon creator is not working.
 
-  	Devices that are below recommended specs might experience significant performance issues in the Campaign. This should be resolved in the next update.
 
UP NEXT::
-  	More content (story content, space stations, more spooky stuff, random encounters, etc...).
 
-  	Vehicle tutorials.
 
-  	Crew management tutorials.
 
-  	Planet/Nexus management tutorials.
 
-  	RTS Tutorials.
 
-  	Custom crew commands.
 
-  	Command menu.
 
-  	RTS components (basic unit selection, buildings, AI).
 
-  	Improved vehicle animations.
 
-  	More online stats (achievements/leaderboards).
 
-  	Better spawn in effects for creeps.
 
NOTES::
-  	Multiplayer is technically available, but it is still being tested. It is possible that you might experience crashes and issues.
 
 
 
 
 
Changed files in this update