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Update notes via Steam Community
  • Made local admin system much more secure, by adding an admin session key system.


  • Fixed local banning system, and all the other local admin commands, for local admin menu.


  • Fixed server welcome message.


  • Fixed server audio issues, the server console is now muted and should not make any game sounds anymore.


  • Tweaked in-game server list, to not say "Game mode: Deathmatch" when server is running on "Auto Change"(Which changes the game mode after each round).


  • Added server console log file to the "Server_configs" file. It will store the console outputs from the server console, but it will override it when restarting the server.


  • Fixed and tweaked a bunch of server console commands.


  • Tweaked Server console output, to be less confusing and misleading.



So with this Patch(V 1.0.0.12), the first phase on our roadmap should be completed, and all the most problematic bugs, and local admin security issues should be fixed.
This means we will enter the next phase on our roadmap(Major update/mega patch 1), this means there won't be any updates for the next 1-3 months, because the content of this major update, will take a lot of time to do. However I am not sure if it is a good idea to have such a long update pause, and then one huge update. So the alternative would be, that we try to split Major update/Mega patch 1 up into a bunch of smaller updates, and try to update the game once in a week, eg. each friday.

What would you prefer?

You can join our Discord server, and vote in the announce channel, or write a comment with your opinion in the comment section of this patch note.



Windows Drone Wars Content Depot 1155581
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