- Coins now instantly respond when picked up, regardless of ping
- Prediction employed for enemies to improve networked interactions
- Fixed dropping sound on donut blocks
- Taunts now clearly labeled as such in the warehouse
- “Host Again” button now replaces “Play Again” button after a private match
- Failsafes added to ensure private match servers shut down if a match is in progress with no active connections
- “Unlocked Only” button now works across all categories of the customize menu
- Taunts and palettes for characters in warehouse no longer get lost while moving between menus
- Unlocked only/warehouse buttons no longer prevents players from moving back while in the effect category
- Added proper crediting for all third party licenses
- Added obfuscation to assemblies
- Attempting to purchase a voucher without any jump coins now redirects players to jump coin menu
Version 0.6 Patch Notes
Update notes via Steam Community
A new version of Soviet Jump Game is now available. This update includes the following:
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Game can be donated with a key, by sending a gift, or using curator system.
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Changed files in this update