Updates/Changes:
- Wavebreakers Purge Event if your city eats too many people
- Russian, Dutch, German translations added!
- Max active Trade Posts in world 3 -> 2
- Whale breaches will destroy building
- Construction assets for Filter Station added
- Bioluminescent algae happiness node (similar to Sunken Brewery)
- Underwater eruption disaster
- Highly Armored Pirate (TANK) in stronger invasions
- Forager chance ratio 70% seaweed - 30% junk
- Recruitment from cities can be affected by average happiness/nourishment and reputation
Bugs Fixed:
- Game crash after city war invasion fixes
- 100% efficiency display threshold causing inapplicable buildings to display warning
- Greenhouse fires happening frequently (changed to only corpse fertilizer law)
- Resource piles with 0 amounts
- Pirate resource drop bugs
- Pirates stealing 0 amounts
- Destroying under construction buildings not giving back 100% refund
- Construction sounds not stopping if constructing building is destroyed
- Beer quantity not updated in Brewery UI during Celebrate Life action
+ Removed Martin
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Changed files in this update