V0.1.2
· Added several new types of terrain to levels.· Added a Practice Mode for Boss battles.
· Added the option to configure keyboard input.
· Added new conversations with Will.
· Added new hit animations and behavior for several fiends.
· Added special effect for several fiends when they resurrect.
· Players may kill the friendly fiends to instantly take their reward.
· Added map legend for the map symbols.
· Adjusted several terrains types.
· Adjusted the timing and hitbox of Elias and Carter’s attacks.
· Adjusted the hitbox of all fiends.
· Adjusted the behavioral patterns of Feline Bombers, Lupine Guards, Lantern Ghosts and Leviathans.
· Adjusted the death effect of Zombie Lancers and Feline Bombers.
· Various bug fixes.
The contents of this update are in the process of being localized, the translated materials will be installed in subsequent patches. We sincerely apologize for this inconvenience.
V0.1.1
· On controllers, the right stick can now be used to instantly look up or down.· Added the option to cap frames per second at fixed rates.
· Added the function to zoom in or out on the map.
· Adjusted NPC dialogue patterns.
· Adjusted the requirements to trigger Will’s conversations.
· Adjusted the height of smaller jumps.
· Adjusted the behavioral pattern of fiends in the first level.
· Progress will now be saved after Will’s conversations.
· Secondary Attack and Ultimate Ability will be usable while climbing ladders.
· Adjusted Mud World Elias’ Boss battle.
· Player will become invulnerable when talking to NPCs.
· Adjusted the name and description of various items and enemies.
· Adjusted Secondary Attack: Jayfeather Cloak
· Adjusted Secondary Attack: Boulder Golem Soulgem
· Fixed the problem causing players to become stuck if they resurrect during Lady of Revenant’s chase sequence.
· Fixed the problem where the pet Ghost causes players to become stuck on ladders.
· Fixed the bug where items cannot be picked up while in the air.
· Fixed the bug where some portals may not play their activation animation properly.
· Fixed the bug where players carrying [Passive Ability] Piercing Bullet + [Secondary Attack] Lantern Ghost Soulgem may teleport into walls.
· Fixed the bug where [Passive Ability] Piercing Bullet does not allow the projectiles generated by [Secondary Attack] Sentry Golem Soulgem to pass through walls.
· Fixed the bug where Rat Sentinels will loop their sleep animation upon touching a jump pad.
· Fixed various other bugs.
Changed files in this update