Patch 1.0.2a
IMPROVEMENTS:
* Added toggle to Invert Head Camera Y Axis, for better customization of controls in Scent View.
* In Remapping panel, changed "Run" to "Run Toggle" for clarity. (This is a different input than Sprint.)
BUGS FIXED:
* Fog and atmospheric perspective were broken in Basic Sky mode for several months. Fixed now, big visual improvement.
* Coyote doesn't play some animations correctly.
* Various issues with getting stuck when Emotes panel overlays another popup window.
* Can get stuck on Save Game panel if you die while trying to do an emote.
* Controller inputs are active when remapping inputs.
* Controller, can't set right stick to both lock and unlock the camera target.
* Various issues with onscreen keyboard.
* In Game Settings: Graphics panel, sometimes the FPS readout is stuck at 2fps.
* Can't use Controller to open Emotes, then mouse to select an emote.
* If you lock onto another wolf with the targeting arrow, choosing an emote deselects it.
* Bull elk legs are rather shiny.
* Cottonwood trees are missing colliders in Basic Sky & Vegetation mode.
SOME KNOWN ISSUES:
* On some computers, elk carcass (and some other animals?) explode when you are nearby. (Still trying to reproduce this; please submit ved very detailed bug reports)
* Animal behaviors in water are non-optimal. (Nw water-specific AI coming soon.)
* Wolf can get stuck sometimes when jumping into boulders. (Fix coming soon.)
* Bull elk and buck mule deer sometimes run backwards after fighting. (Will hopefully be fixed in next patch.)
* On Macs using Intel integrated graphics on Basic graphics mode, distant trees are sometimes multicolored, and sky may have similar discoloration.
Patch 1.0.2a Released
Update notes via Steam Community
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