Bugfixes:
-Fixed blobs.
-Fixed a couple softlocks involving certain enemies sneaking out of rooms with you.
-Fixed issues with a certain boss' eyesight.
-Fixed half of the salvage weapon prompt on map screen appearing as Skully.
-Shortened the extended tooltip for Plating so it doesn't creep the edge of the screen.
-Scope now works as Skully before you've taken a weapon.
-Fixed an issue where care package wouldn't be consumed if you closed the game.
-Buttons in Boss Practice should be better behaved.
-Arcades no longer give bombs to Arena Blaster.
-Fixed a rare bug that could break upgrade terminals.
-Sound effects in Bestiary are now centered.
Balance Changes
-Cavalier has received better training on shield use.
-Enigma Blessing rooms have been reworked.
-Quickening now revives you with a bonus 20% damage.
-The Warden's staff phase is slightly easier.
-Shrapnel is buffed.
-Ringshot Razors now use more ammo when fired.
Miscellaneous:
-Hacking minigame in tutorial is now more explicit.
Monolith: Relics of the Past Update, January 14, 2020
Update notes via Steam Community
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