Hey everyone, it's update time!
I want to talk a bit about what I've been doing and what's planned in the near future.
Over the last month I've been focusing quite a bit on performance optimising, mostly rewriting intensive background processes and GUI elements.
I'm happy to say that between patch 0.2.0 & this latest patch 0.2.2, average framerates have increased by about 20-25%, making the game run better on lower end hardware, there is still plenty of optimisation to be done however!
I haven't been overly active this last month because I took a bit of a break over the christmas period but I'm now back in full swing.
I've uploaded a new patch today that adds a few new pieces of gym equipment, adds a few new emotes, some new options & changes to customer AI during events, in addition to fixing a few major bugs and crashes.
The full list of patch notes is available on the title screen in-game.
So what's coming next?
Firstly, more optimisation!
The framerate can take a significant hit during late-game when you have a lot of customers & things going on. There is still a lot that can be done to speed the game up.
Also I'm planning more work on events. A better system for event reviews, more variety & ways to customise them etc.
Food quality is also planned to go along with the event updates. A highly skilled cook at the moment just increases cooking speed, but soon cooking skill will also affect the quality of food being served at the cafe & buffet. As you might imagine, this can lead to things like better/worse reviews or customers getting sick.
2 new 'Techs' will also be added to the research tree in the next major patch that will unlock some spicy new additions.
Thank you for your patience! ^.^
January update
Update notes via Steam Community
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