- Increased performance of environment shaders
- Introduced tilemap renderer culling for foreground tilemaps
- Improved reliability of pipe events
- Resolved round state not updating correctly after players disconnect before death
- Application version check now included during authentication
- Resolved various input bugs
- Added various new UI elements to improve the clarity of menu navigation
- Scaled gym waiting duration with respect to current playerbase size
- Fixed various visual inconsistencies in map
- Temporarily disabled death coins
Version 0.3 Patch Notes
Update notes via Steam Community
A new version of Soviet Jump Game is now available. This update includes the following:
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Game can be donated with a key, by sending a gift, or using curator system.
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Changed files in this update