-  Increased performance of environment shaders
 
-  Introduced tilemap renderer culling for foreground tilemaps
 
-  Improved reliability of pipe events
 
-  Resolved round state not updating correctly after players disconnect before death
 
-  Application version check now included during authentication
 
-  Resolved various input bugs
 
-  Added various new UI elements to improve the clarity of menu navigation
 
-  Scaled gym waiting duration with respect to current playerbase size
 
-  Fixed various visual inconsistencies in map
 
-  Temporarily disabled death coins
 
Version 0.3 Patch Notes
 Update notes via Steam Community
A new version of Soviet Jump Game is now available. This update includes the following:
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Game can be donated with a key, by sending a gift, or using curator system.
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Changed files in this update