I'm hard at work, no worries! :)
Firstly, the list of new things!
- New environment - Desert
- New monster - Centaur
- New music track
- Snapbox levels can now be generated!
- Bow attack speed variance implemented (it's coming for other weapons soon)
- Ranger stacks (experimental)
- Splitshot upgrade
- Improved generation (again)
- Bug fixes
Well, one more big milestone has been hit (the Snapbox levels). There are still many things to tighten up in the editors. I need to add the functionality for the decorative objects to obstruct movement from the editor, the height of the object offset etc...
Next update there will be about 10-15 new monsters added (it may be the only thing I manage to implement). And if any time is left, I will also add custom zones!
Things that I plan on reworking as soon as possible are the storytelling devices (intros, outros, and cutscenes) in custom adventures.
Thank you all for your patience and feedback! I am currently not working on gathering a lot of people in the community, so the discussion boards may seem a bit empty, but I want the game to be a lot more polished before I start bothering people to check it out. :)
And, finally, some screenshots!




Changed files in this update