Change List:
- AI - settlers avoidance heuristics weight increase for movement/tile selection
- AI - workers avoidance heuristics weight increase for movement/tile selection, cancel/flee
- AI - reduce research building priority after reaching max research
- bugfix - casters moving forward when no castable spells in battle (very early game)
- bugfix - some units battle speed incorrect
- bugfix - spherical map wrapping issue for city tiles
- new units (crocodiles, goblin riders)
- keyboard shortcut for empty build queue notification
- various text/visual bugfixes
Please contact us at support@wizardwarfare.com if you have any issues.
Changed files in this update