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Update notes via Steam Community
Hello Underlords, happy new year! Before we get to today's Update, some words:

New year, new you, and coming soon – new season. That’s right, the Beta Season is nearing its end, and Underlords Season 1 will ship by the end of February.

In addition to our standard bug / balance patches, we’ll probably have one more update before the big ship date - one more Underlord to round the game out. Otherwise the team will be heads down working on Season 1. This includes work on the Battlepass, City Crawl, Hero / Item rotation, and UI updates.

We’ve said it before, but we want to thank you all again for playing with us during this beta / early access period. The community’s support and feedback has been invaluable to getting the game to where it is. We’re in the home stretch and are excited to ship Underlords 1.0 soon - and get the word out to a wider audience.

And now, this week's update:


GENERAL

  • To prevent misclicks/mistaps, block input for 1 second when the Underlord-chooser UI appears during the game.
  • Fixed an issue with Freestyle item list where items assigned to enemy units would be highlighted as if they were unassigned.
  • More FX improvement and optimization.
  • Enthralled units now get full healthbars, not summon-unit healthbars.
  • Fixed an issue where ranked mode could stay locked when returning to the main menu after completing your last required unranked game.


UNDERLORD CHANGES

Anessix:
  • Damage Support:
    • The End of Medicine: Self damage on cast changed from 20% to 0.
    • Enthrall: armor reduction changed from 5 to 10. When Anessix casts Enthrall and targets an enemy unit, and friendly units run to attack it, if a friendly unit must move more than 2 cells to attack the new target, it will disregard the new target and keep its old target.

  • Healing Support:
    • Rejuvenating Ritual: Self damage on cast changed from 20% to 5%.
    • Summon Demonic Golem: The golem will now stun nearby enemies 0.25 seconds after it lands. This will prevent one golem disrupting the summoning of the opponent's golem.




Anessix's Golem:
  • Fixed a bug with the attack damage stats, they were not converted over properly from the old base-plus-talent version of Golem to the new scaling system in the Jull update when the Golem's health was.
  • Attack Damage Minimum changed from [125, 250] to [210, 220, 230, 240, 250, 270, 285, 295]
  • Attack Damage Maximum changed from [145, 290] to [230, 245, 260, 280, 290, 310, 320, 330]



Hobgen:
  • Support Damage Dealer:
    • Let's Go Crazy: Attack Speed Bonus changed from [20, 30, 40, 50, 60, 70, 80, 90] to [15, 25, 35, 45, 55, 70, 80, 90]



Jull:
  • Aggressive Tank:
    • Barrels of Fun: the barrels now ignore Spiderlings.




HERO CHANGES

Clockwerk:
  • Battery Assault:
    • Delay between damage procs changed from [0.7, 0.7, 0.35] to 0.7




Ember Spirit:
  • Sleight of Fist:
    • Bonus Damage changed from [100, 200, 300] to [100, 150, 200]




Kunkka:
  • Maximum Health changed from [1425, 2850, 5700] to [1500, 3000, 6000]
  • Attack Damage Minimum changed from [75, 150, 300] to [90, 180, 360]
  • Attack Damage Maximum changed from [90, 180, 360] to [110, 220, 440]



Sniper:
  • Assassinate:
    • Will no longer target Underlords.




Viper:
  • Maximum Mana changed from 50 to 70
  • Nethertoxin:
    • Cooldown changed from 5 to 6
    • Mana Cost changed from 50 to 70




ITEM CHANGES

Battle Fury:
  • Bonus Attack Damage changed from 35 to 50
  • Fixed an interaction with Ember Spirit's ability Sleight of Fist where Battle Fury could cleave damage to 4 additional targets, rather than 2, on each Fist hit.



Scythe of Vyse:
  • Fixed an issue where Scythe could waste its charge on an un-piggable enemy.



Vesture of the Tyrant:
  • Duration of the Undying effect changed from 4.0 to 6.0



ALLIANCE CHANGES

  • Assassin: Critical Hit bonus damage changed from [300, 400] to [300, 375]
  • Hunter: Bonus Attack Chance changed from [25, 40] to [25, 35]. Number of Bonus Attacks changed from 2 to [2, 3].
  • Scrappy: Bonus Armor changed from 8/16 to 7/14. HP Regen unchanged at 8/16.
  • Warrior: Bonus Armor changed from [9, 18] to [9, 19]

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese

Cosmetics

  • Modified Economy Item: Enthrall Unlock
  • Modified Economy Item: The End of Medicine
Underlords - Content Depot 1046931
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Windows 64-bit Windows Depot 1046932
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macOS 64-bit Mac Depot 1046933
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Linux 64-bit Linux Binaries Depot 1046934
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