As we are tirelessly preparing the final chapter of Fury's journey, we've made sure to bring an update for all of our Early Access players. We hope you are excited to dive into the new stuff and improvements we prepared for everyone!
Weapon unlocks and a new NPC
Enigmatic Mistress of Fate makes her first appearance. Being an entity, that exists between comic and chaos worlds, she can be found in unusual places, communicating with Fury through spirit skulls that surround her. She will provide the hero with sketches, used to unlock new weapons for the player, which can be later found in the world or obtained from other non-playable characters. Completing secret levels will also grant Fury an offer of different rewards to choose from the Mistress herself.
Gunlord's arsenal overhauled
Fury's old friend is back, and you should see him a lot more often. Now Gunlord does not only help with loadout unlocks but also sports an arsenal of guns to sell, that's worthy of his name. Of course, everyone needs a hero, and it will be your job to provide Gunlord with additional tools of destruction, by completing the beforementioned sketches.
Updated handbook & workshop support
An in-game item list was added to the handbook to complement the unlock system. You can now check weapons, garments, and other items, both available in your playthroughs, and those of which you need to unlock by a sketch. Additional love was given to the Steam Workshop system, as from now on, it has a better integration in the hero appearance menu. We are excited to see what new characters will the community make and upload to the workshop!
Optimization, quality of life and eye-candy
As usual, we spent many hours on how the game works, raising the framerate while not decreasing visual or audio quality. In fact, we improved the quality by adding new effects as well as lots of additional detail and eye-candy to the second and third comics. Fast travel system was reworked slightly - you'll spend less time pressing buttons, more time traveling. It needs a second to get used to, but it's worth it! Also, you will always be able to travel to any rooms available while using gamepads, which was previously impossible in certain rare cases.
Naturally, that is not everything included in today's update, but here's another glimpse of "everything":
- First batch of fixes for co-op mode. We know that there is a lot of work still to be done for it to work flawlessly, and we are committed to fixing all of the problems in the end.
- Crosshair style and size changes in options while in-game are simultaneously shown in realtime.
- Bunch of improvements on different translations, and a new Chinese font.
- Addition of new secret levels/rooms (and there is still more to come!).
- There is a new logo of our company, so we'll exhibit it seamlessly while the main menu loads.
- So many fixes, we gained a level by just squashing the bugs.
Special thanks to everyone who helped with their bug reporting and feedback, which includes, but is not limited to: ChrissyHia, Glaidy, johnstein, King MOS, NiteCrawla, Oilyscoob, Saifon, Thomot512, Thultex, Watinga, Weasel, Wn3ku, Yeldo, and Zeforas.
Remember that we are always open to all the feedback we can get, so feel free to tell us what you think about the game and its development, as well as to report the potential bugs and problems you might have encountered.
Awesome Games Studio Team