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Update notes via Dota 2 Blog

GENERAL

  • Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less

HEROES

DOOM

  • Starting strength reduced by 2

SCORCHED EARTH

  • Scorched Earth damage reduced from 20/35/50/65 to 15/30/45/60
  • Scorched Earth manacost increased from 60/65/70/75 to 60/70/80/90

DROW RANGER

MULTISHOT

  • Multishot manacost from 50/60/70/80 to 50/70/90/110
  • Multishot arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5

LONE DRUID

  • Spirit Bear level 1 base damage reduced by 5

OUTWORLD DEVOURER

SANITY'S ECLIPSE

  • Sanity's Eclipse damage multipler reduced from 0.5 to 0.4

PUCK

  • Base damage reduced by 2
  • Fixed Phase Shift attacking Zombies

WANING RIFT

  • Waning Rift no longer moves your hero if you are rooted on cast (but still casts the spell)

TALENTS

  • Level 10 Talent changed from Phase Shift Attacks to +30 Damage
  • Level 15 Talent changed from +90 Damage to Phase Shift Attacks

SNAPFIRE

  • Base armor reduced by 1

MORTIMER KISSES

  • Mortimer Kisses cooldown increased from 90 to 110

TINY

  • Base attack speed reduced from 100 to 90
  • Strength gain reduced from 4.1 to 3.8

TOSS

  • Toss cast range reduced from 1300 to 1000/1100/1200/1300

TREE GRAB

  • Tree Grab movement speed penalty increased from 25 to 30

TREANT PROTECTOR

  • Strength gain reduced from 3.7 to 3.5

LEECH SEED

  • Leech Seed slow reduced from 26/34/42/50% to 18/24/30/36%

OVERGROWTH

  • Overgrowth manacost increased from 150/175/200 to 200/250/300

URSA

EARTHSHOCK

  • Earthshock no longer moves your hero if you are rooted on cast (but still casts the spell)

VENGEFUL SPIRIT

MAGIC MISSILE

  • Magic Missile cooldown increased from 9 to 12/11/10/9

NETHER SWAP

  • Nether Swap cast point increased from 0.3 to 0.4

VIPER

POISON ATTACK

  • Poison Attack manacost increased from 20 to 25

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_723g_Update: 7.23g Gameplay Update

Heroes

  • Puck: Attack damage min reduced from 30 to 28 (-2)
  • Puck: Attack damage max reduced from 41 to 39 (-2)
  • Puck: Level 10 (Right) Talent changed from special_bonus_unique_puck_5 to special_bonus_attack_damage_30
  • Puck: Level 15 (Left) Talent changed from special_bonus_attack_damage_90 to special_bonus_unique_puck_5
  • Tiny: Base attack speed reduced from 100 to 90 (-10)
  • Tiny: Attribute strength gain reduced from 4.1 to 3.8 (-0.3)
  • Doom: Attribute base strength reduced from 26 to 24 (-2)
  • Treant Protector: Attribute strength gain reduced from 3.7 to 3.5 (-0.2)
  • npc_dota_hero_snapfire: Armor physical reduced from 1 to 0 (-1)

Abilities

  • drow_ranger_multishot: Changed ability mana cost from 50/60/70/80 to 50/70/90/110
  • drow_ranger_multishot: Changed arrow slow duration from 1/2/3/4 to 1.25/2/2.75/3.5
  • tiny_toss: Changed ability cast range from 1300 to 1000/1100/1200/1300
  • tiny_tree_grab: Speed reduction increased from 25 to 30 (+5)
  • vengefulspirit_magic_missile: Changed ability cooldown from 9 to 12/11/10/9
  • vengefulspirit_nether_swap: Changed ability cast point from 0.3/0.3/0.3 to 0.4
  • viper_poison_attack: Ability mana cost increased from 20 to 25 (+5)
  • doom_bringer_scorched_earth: Changed ability mana cost from 60/65/70/75 to 60/70/80/90
  • doom_bringer_scorched_earth: Changed damage per second from 20/35/50/65 to 15/30/45/60
  • obsidian_destroyer_sanity_eclipse: Damage multiplier reduced from 0.5 to 0.4 (-0.1)
  • treant_leech_seed: Changed movement slow from -26/-34/-42/-50 to -18/-24/-30/-36
  • treant_overgrowth: Changed ability mana cost from 150/175/200 to 200/250/300
  • snapfire_mortimer_kisses: Ability cooldown increased from 90 to 110 (+20)

Units

  • Spirit Bear: Attack damage min reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage max reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage min reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage max reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage min reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage max reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage min reduced from 25 to 20 (-5)
  • Spirit Bear: Attack damage max reduced from 25 to 20 (-5)
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