Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
-Necromancer has been completely re-worked, and will have more balance changes if needed over the next week
-Pet animation fix for all classes with pets
-Summoned exploding Skeletons last longer
-Stuck bug in Crypt is no more
-Touched up some skill effects
-Fixed a bad pet damage calculation
-Fixed some terrible Guild Quests that required to many kills to complete
-Fixed some DOT's that were trying to spam their skill effect
-3 New Guild Quests for killing any mob that would give bounty credit
-Fixed an issue preventing a Guild from leveling
-Fixed a client side melee position bug that would let you run into the mob
-Fixed Pets spawning dead but showing them as alive
-Fixed a case that would refuse your client from thinking its skills have been placed on your skill bar and continue to place them
-Fixed a Horde Leader board issue sorting based on kills instead of floor
-Fixed a case where a DOT visual could exist for 60 seconds before deciding to go inactive
-Fixed a case where an Aura would only cast on your target and not as an AOE(this will be a DPS increase for most Auras and is subject to balance changes in the future)
-Fixed a case where a rune passive stat would only re-calculate on floor change or buff count change
-Can now left click charms to equip them replacing the old
-Fixed an issue where a guild leader could leave a guild and not have his Guild Talent points wiped
-Fixed case where Caverns Bosses refuse to give Guild Quest Credit
-New guild talent Xp Mult
Windows CR2Win Depot 1097961
  • Loading history…
Linux CR2Linux Depot 1097962
  • Loading history…
macOS CR2IOS Depot 1097963
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link