Just a quick hotfix to resolve a couple of minor bugs introduced by 2.6.
- Fixed an issue where the title menu would not show up if it couldn’t find a particular save game file
- Fixed a few lighting anomalies where some meshes would look incorrectly lit
- Rebuilt static lighting across all levels
- Fixed the version number not displaying the correct number on the title menu in some instances
Thanks to the community for letting me know about these issues. A quick reminder, if reporting issues it’s best to do so through the bug report thread on the forums in case I have follow up questions.
Thanks everyone, you're awesome!