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Update notes via Steam Community

Since the last update a few people had been reporting gradual slowdown after starting a session, and I was eventually able to get someone to help me test this and narrowed it down to the game becoming unstable after dropping enough consecutive network packets. This update fixes that.

For ease of comparison, pre-netcode-changes build has been archived to "original-netcode" branch.

Caveblazers Together Content Depot 764691
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