- Fixed some typos.
- Removed the items causing problems after traversing to the last scene (items that were actually only confusing players at this stage).
- Added a short conversations about the key and cross in the church.
- Added an immediate traversal to the hut after dealing with the "obstacle" - this should save some unnecessary walking.
- Replaced some dialogue with a better suited one (map interactions while dealing with the "obstacle" e.g.).
- Trying to feed various animals will now have the appropriate response.
Update notes via Steam Community
Thanks to suggestions from my wonderful players I improved several things:
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