So that wretched Comis Sans infested update that we launchedinto beta last Friday night at like 8PM, actually didn't turn into a dumpster fire, which is nice. IN fact it seems that you all really like the changes that Noja and the GPPs cooked up for you.
However... We're not actually done with just that.
The Legacy Update:
The Legacy Update is something that we’ve been wanting to do for a long time. As we moved towards the Game as a Service (GaaS) model we were always bugged by the fact that we were drastically changing the game that a lot of people had come to love (something that you all have vocaly reminded us of on occasion).
From here we always wondered whether it would be possible to dig up the old versions of the game and store them somewhere, so that interested players and future generations of developers could look back at how our little game developed and grew into the Action Game of the Year 2018.
So, now you can load up every major iteration of the game from the first build of Early Access right up to present, and we will of course make sure that we stock all of our future major updates in there too. This way, the nostalgic, the ragers and the “it was better before” crowd will always have the option of playing the version of the game that they loved.
How do I access these mythical branches?
Go to your Steam game library.
Right click on Dead Cells and click "properties".
Select the tab "Betas".
In the first dropdown box select the version you'd like to play.
Click close and wait for the upload to finish downloading.
On top of that everything that you got in the beta of the "Christmas Update" which was just us being tired and hungover, is included for everyone in the Legacy Update right now. So here's the breakdown:
Steam Cloud Hack
I won't go so far as to call it a "fix" but we've now made it so that there is regularly a backup of your saves to a folder that SteamCloud can't get to and delete (which is how so many people have lost their saves up until now). So from here on it, you should, if you lose your save be able to find this backup folder and get it back... Emphasis on the should...
We’re adding in 2 new weapons/skills to the game, they are; the Ice Shield and Ice Armor. Crowd control and panic reduction are our main objectives with these weapons and we hope you’ll appreciate being saved right at the last possible second by your brand new panic button.
Game feel and being able to choose your playstyle has been a core design element of Dead Cells from day one, but let’s be honest, there have been times when the ideas that we had for weapons sounded great… But turned out to be total crap (I’m looking at you Spartan Sandals).
Because of this we’ve reworked the 3 least used (cough most cough hated cough) weapons, with the idea of bringing a lot more balance to the game.
We’ve added in two new mutations, which for the initiated is kind of a big deal as they have some very interesting impacts on game play for Survival players, allowing more synthesis with ice effects.
It’s Christmas, and why the hell not? So we added in a Santa (jolly fat drunk man) skin. Ho ho ho.