On the crashes note, it turns out that due to a problem with my build system, I only actually shipped one of the two fixes for the audio-related crashes in patch 1.1.1. One of the fixes was made in code that I wrote, and the other was taken care of (or so I thought) by updating the underlying game engine.
Well, apparently I screwed up and didn't save changes to one of my config files before building the game, so the game engine didn't actually get updated. You'll notice that this update is a bit larger than the last one because of that, and you should also for real this time have a much more stable experience.
Content
- Added 12 Steam achievements for you to collect
Bugfixes
- Fixed (for real) an audio-related crash
- Fixed mines still spawning after the player wins the game
- Fixed beam sound effect getting stuck playing when beam is not firing
Miscellaneous
- The player icon on the minimap now blinks for improved visibility
Changed files in this update