Hello respected community
Today, there is a new update available.
This time, it is all about road vehicles! I've choosed another 11 vehicles we need to have in the game (which makes the sum of 21 vehicles available). Those are mostly from 2nd and 3rd era and allows you to deliver more cargo types - iron ore, iron, crude oil and oil and most important - goods. There is also one new bus available.

While listening to the community, I know we need food trucks as well, but since these are in later eras, we have to add them next time ;)
To support new vehicles, I've added also new road type - asphalt. It is a bit more expensive, but support higher top speed and some of new vehicles will benefit from it. The new road type also have more road signs just to support the feeling of advanced eras.

There are also small improvements and bug fixes, for example now you can release all vehicles from depot by a single click, there is finally fixed shading (applying of normal map) of animated objects, fixed texture on porter's tender and so on.
Detailed changelog:
- New Crude oil truck
- New 2 Oil trucks
- New 2 Iron trucks
- New 2 Iron ore trucks
- New Wood truck
- New 2 Goods trucks
- Fixed all Normal maps and tangent space shader logic (shading on surfaces)
- Fixed shading on animated objects
- New Bus
- Removed signal arrows from realistic view
- New road type - asphalt
- Fixed missing "Wait on signal for too long" message
- Fixed vanishing of forest when placing farm nearby
- Small rebalance of road vehicles
Thats all for now, we are working on 6th era so stay tuned for next update ;)
Happy Holidays and best wishes for the New Year!
Best regards,
Jan
Changed files in this update