- Fixed enemies to properly target the gate.
- Damaged buildings and turrets when a small exhaled enemy lands.
- Fixed enemies spitting out small enemies continually attacking walls.
- Fixed enemies stopping after climbing a cliff.
- Fixed explosive enemies exploding against broken buildings.
- Fixed the range of enemies making ranged attacks not being oriented properly.
- Fixed ranged enemies slipping through gates and walls under certain conditions.
- When the height difference between the building and the enemy making a melee attack is small, the attack is made from the adjacent grid.
Version 1.0.13 released
Update notes via Steam Community
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BonsaiCastles Content
Depot 1183481
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