CSC Alpha - Patch 0.6.204
Changes of Note:
- Transaction History added to Profile (this includes referrals)
- Power Down update - running out of power decloaks and engages cooldowns of modules and puts ship to fullstop for a certain amount of time (check cooldown timer in game UI at top of screen)
- UTC Clock added to top of UI
All Fixes:
- TCF should not get deducted if the jump process is broken out of
- Parsing bugs that cause users in regions outside of the US to not see NPC loot fixed
- Parsing bugs that cause users in regions outside of the US to not see POIs fixed
Known Issues:
- Series 3 crates do not appear for purchase in the game client
- Transaction time UI is off
- Recalling ship that has active Personnel cargo on it will cause personnel to disappear
- GFI Security fleet still disabled
- FKD Disrupter Pulse ML 2 vfx when activated appears too bright.
- Certain missiles fired by NPCs will cause them to circle the users ship before they explode
- Having more power draw than your remaining power total will cause weapon animations to play out but not do any damage
- Surrounding ships are able to see NPC disruptions after getting EMP'd by another user in a Oscillator
Changed files in this update