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Update notes via Steam Community
This is the first official patch for VITAL.

It contains some small changes and improvements.

Fixes
  • VITAL should no longer start as an oculus app if you have oculus installed and plugged in
  • You should no longer get stuck when expanding the first crystal on level 5


Changes
  • Updated the engine to the latest version of UE 4.24
  • Added some supports to the floating platform on level 8 to ease the frustration off falling off
  • The eyes on level 13 now have longer charge time between shots
  • Removed unused content making the game file size smaller


Added
  • There is now a level select option in the main menu (you can skip tutorial levels but exiting the level and going to the main menu)

Removed
  • Removed the eyes on level 5 since the caused more frustration that being a puzzle


Windows 64-bit VITAL Content Depot 1155621
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