It contains some small changes and improvements.
Fixes
- VITAL should no longer start as an oculus app if you have oculus installed and plugged in
- You should no longer get stuck when expanding the first crystal on level 5
Changes
- Updated the engine to the latest version of UE 4.24
- Added some supports to the floating platform on level 8 to ease the frustration off falling off
- The eyes on level 13 now have longer charge time between shots
- Removed unused content making the game file size smaller
Added
- There is now a level select option in the main menu (you can skip tutorial levels but exiting the level and going to the main menu)
Removed
- Removed the eyes on level 5 since the caused more frustration that being a puzzle
Changed files in this update