Random fixes and new stuff:
COMMON
- changed, spec-cell icons made more apparent, the icon itself redone.
- changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.

- fixed, Tutorial descriptions is optimized to it's best.
2-PLAYER MODES
- fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.
KINGDOMS BRAWL
- changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.
RECON
- added, sfx on "spec ops" figure spawn and when it's triggered by completed formation.
- added, vfx of triggered "spec ops" figure.
AWAKENING
- added, popup with "turns left" value when hovering above "Blight" omen figure.

- added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.

- added, vfx for low Integrity values, to draw-in attention.

- changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).
Have fun!
Changed files in this update