Random fixes and new stuff:
changed, spec-cell icons made more apparent, the icon itself redone.
changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.
fixed, Tutorial descriptions is optimized to it's best.
- fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.
- changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.
- added, sfx on "spec ops" figure spawn and when it's triggered by completed formation.
- added, vfx of triggered "spec ops" figure.
added, popup with "turns left" value when hovering above "Blight" omen figure.
added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.
added, vfx for low Integrity values, to draw-in attention.
changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).