If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
SteamVR:
- Fixed multiple desktop dashboard tabs appearing in the wrong order.
- Fix standalone apps (not running from any store/launcher) not showing up in per-application video and controller settings.
- Fix per-app video resolution preview showing the wrong numbers when global render resolution was set to “auto” but the user had previously chosen a custom value. (This does not affect actual game resolution, only the display in the settings).
- Fixed “Manage Vive Trackers” modal not automatically detecting disconnects.
- Added Bluetooth & Basestation power management to Status Window -> Basestation -> right-click context menus
- Fixed an audio-related crash
SteamVR Home:
- Fixed missing gradient fog
SteamVR Input:
- Fixed issue that caused the dashboard to show itself again immediately after dismissing it with the face mouse. Bug report
- Fixed extra haptic pulses whenever deflecting the Windows Mixed Reality thumbstick. Bug report
- Fixed controller binding UI not working in browser. Bug report
SteamVR Dashboard:
- Fixed the enter key on the in-headset keyboard not working in the desktop overlay on certain applications. Bug Report here
- Fixed dashboard tabs reordering themselves when using the physical mouse in the desktop overlay.
Extra notes