Old UI

vs
New UI

This affects the Main menu and all other UIs.
Along with this, there are some physics improvements, and also Graphics improvements.
Full changelog below:
Added:
- Added new Active Scene Background UI.
- Added key binding for resetting vehicle to wheels instead of having to press Esc constantly and press the "Reset Vehicle Position" button - the button is still there, but the keybinding is now also there. (R)
Fixed:
- Physics are now more stable.
- Antenna getting caught under the wheels or under the vehicle its-self won't flip the vehicle or send it flying in to the air as much anymore.
Removed:
- Removed old UI.
Changed:
- Now using TAA on High and Epic Post-Processing settings, with FXAA on Medium, and None on Low.
- Depth of Field now looks noicer.
Known issues:
- You can go through trees on Oakfield and Eerie Forest, but Flatmap trees have collisions.
Changed files in this update