Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
  • Added a small (seriously, it's barely noticeable) amount of visual feedback to player and enemy firing
  • Enemies now leave bodies behind when killed
  • More blood because it looks cool
  • HP and MP are now displayed above the player
  • Spell and ability icons now flash after their cooldown is finished
  • If a custom seed is set the title screen will now display it in the top left corner
  • Assassin upgrade now makes the player do extra damage to bosses when their HP is at 20% or lower
  • Enemy projectiles that bounce now have a 50% chance to be destroyed instead of bouncing when they hit a wall
  • Using Ranger's Garb's stealth now causes enemies to untarget the player
  • Fixed a bug that was causing enemies to target the player for a moment at the beginning of a floor when they have the Stealth upgrade
  • Fixed a bug that was causing the icons that pop-up above the player to jitter
  • To make things easier to distinguish for players with red-green colorblindness, the HP and MP bars shown above the player and enemies now have a black background and the HUD element that shows the status of the floor's stairs now displays an X when the stairs are locked instead of an outline
Windows Witchinour Content Depot 620901
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link