
Big think going on here. Working on fixing this fullscreen bug and it's proving to be way harder than it deserves to be.
For this reason, I'm going becoming corrupt.

Version 5.0.0.6 of Dead is now the default.
This means the alternative dodge will not work on diagonals but the fullscreen function will work. I feel this is a better trade off for the time being as I feel more people use fullscreen than the alt-dodge.
Version 5.0.0.7 is available as a beta branch under [beta].
Thanks for sticking with me!
~ Alec
Changed files in this update