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Update notes via Steam Community
Evenin' All!

We have just released another little patch, that fixes some smaller issues with the AI, as well as other bugs.

Changes
  • fixed multiple bugs which caused the AI to be stuck forever
  • changed monster behaviors ('Hechtor' no longer attacks the same target multiple times in a row. 'Beastle' attacks more naturally)
  • fixed a bug where a whirlpool effect was following the camera when no suitable maelstrom position could be found
  • fixed a bug where sinking ships could still block AI agents
  • multiple improvements for AI players; they should also be more aggressive now
  • fixed a bug where unit stats were calculated incorrectly
  • some minor performance improvements


We are aware, that there are some bigger issues - for example the steering of the ships, or the wind direction UI, or missing features like key bindings and we assure you, we are on it, but these things require a little more testing.

We are working on a bigger update, scheduled for next week, that will hopefully tackle some of those issues.

Until then,

Sail Ho!

Of Ships & Scoundrels Content Depot 933831
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