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Update notes via Steam Community
Early Access Weekly Update (v0.34) Notes

Good afternoon,

This week’s update has a few graphical and balance updates. We’ve tried to make the game more colour-blind friendly in battles and also made the Honing camp activity a core camping feature.

As always, please let us know what you think on our Discord channel!


Big Changes
  • Updated combat visuals to be a bit more colour-blind friendly.
    • Hero token and card colours come from a more distinguishable palette.
    • Added player portraits next to each Hero’s hand of cards.
    • Please let us know on Discord server if you have any comments or feedback – particularly if you are still having problems.

  • Honing for all.
    • Honing is now always available as a camping activity but will cost you valuable crafting resources.
    • The Apprentice follower now removes the material cost of Honing.

  • Acid changes.
    • Acid now only does 1 damage per stack of Acid.
    • Acid dealing cards have been tweaked a bit to compensate.




Card Changes
  • ‘Acid Flask’ – Reduced cost to 1 (from 2).
  • ‘Acidic Coating’ – This Power no longer consumes Resilience when used.
  • ‘Acid Fog’ (Alchemist) – Reduced cost to 1 (from 2).
  • ‘Drink Up’ (Alchemist) – Updated effect to ‘1 random friendly character receives a choice of 2 random Powers.’
  • ‘Distract’ (Alchemist) – Increased Defence given to 3 (from 2).
  • ‘Draw on Anger’ (Witch) – Increased damage to 4 (from 3).
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