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BUG FIXES

  • fixed a possible server hang when loading a system with an (already spawned) entity that had rifted in from another system

  • fixed a server crash involving bridge holo tables

  • fixed a server crash involving refineries

  • Fixed a client crash involving the ACTR UI

  • Handle a system save failure due to high memory usage in a better way

  • Better handling of failing save requests due to high memory usage

  • Unload more system related data when we're unloading systems because of high memory usage

  • fixed a server crash that could happen when rifting

NOTES

  • servers only need to be updated if they want to take advantage of the rifting fixes

  • please report failed rifts or duplicated ships on our Discord or on the bug reporting subforum, and include at least the following details:
    • what server you were on
    • the name of your ship
    • the system you were rifting from
    • the system you were rifting to
Windows Interstellar Rift Content Depot 363361
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