This is our first update where we change major elements of the workflow of the game. Most of the changes are based on data that we gathered for the past months and issues raised by the community.
The goal of all those changes is to make the game more dynamic, attractive and understandable for new players.
There are upcoming major changes that will completely revamp each Mythology. For more information on that, you can join us for our dev stream on 13th Dec 8PM GMT on Twitch.
Without further ado, here are the changes coming with this update:
Side temples no longer grant card draw.
A new core mechanic is introduced in the game - "Boon Tokens". When a player commits to attack, they will get 3 Boon Tokens. Once the player has 5 Boon Tokens, they will draw a card. The leftover Boon Tokens carry over after the reset. We plan to add cards that interact with Boon Tokens in the near future.
With these changes we try to address the issue where one of the players can put constant pressure on their opponent mainly supported by the draw of the side temples.
Up until now "Your Turn" began with the start of your Defense. As this was confusing for veteran players coming from other games, we are changing this. "Your Turn" now starts with your attack. At the moment this will mainly affect when a small number of cards trigger.
To add further clarification we have added visual indication, similar to the Your Turn label, that will indicate both the Defense and Your Turn (Attack) parts of the round.
Defenders no longer exhaust when declared for battle. This change greatly increases the speed of the game while also making it friendlier for new players. Now units will only be exhausted by card effects and summoning sickness.
Player units are readied at the end of their turn. (Previously at the start of player's turn, his opponent's units were readied)
Added visual indication of Endurance that will be lost during battle (it turns red)
Added search option in the deckbuilder. This will search in the card name and effect text.
Added Christmas Spirit assets in preparation for our Christmas offer
Setup server and Client to support Steam DLCs
Some Card Changes:
- Corinthian Phalanx
Old: "Wing: Ready after your defense."
New: "Wing: When this unit's Power is increased, give the unit on the right 1 Power."
Old: "Pedestal: At the start of your turn, your left flank unit gains 2 Power and the adjacent unit loses 1 Power.\nYour left flank unit dies if it does not participate in battle this turn."
New: "Pedestal: At the start of your turn, your left flank unit gains 2 Power. That unit dies if it does not attack this turn."
Ares Challenge updated
With those changes, it would be a perfet time for you to revisit Leaders and cards that didn't see so much play.
Join us this Friday to discuss all those changes and be the first to have a look at all the changes that will give a better identity to the Norse Mythology.